Age of Empires II: The Conquerors > Các chế độ Game > Age Perfect Expansion
[You must login to view link]TechTree ViewSpanish[You must login to view link]English[You must login to view link]********************************************************************** ChangeLog 3.9.16**********************************************************************-Mercenary Speed change Mercenary 0.95 >>> 0.9 Royal Mercenaty 1>> 0.92-Mercenary Food Cost 30 F >>> 45 F-Sword line militia speed change to 0.9 >>> 0.94-Mercenaryes and royal ones +2 Base ATK Gold Costo 60 G >>>20 G-In Palatial Age adds +1Atk and + 10% Hp and +1 Traspacion Armor to exploration cavalary lines.-Remove Houses 5 garrison units-add the flag of uni garrisoned in houses-Farms 1.5 selecction shape in dead farm-catapult more rocks projectile 1 projetciles >>> 2 projetciles -Cavalary warfare nows cheapper but adds +30 secs more for research- maps nows stars with cows and elefants- Rock mines 400 S >>> 420 S-Age time researching = double to the original - Multiples Towns Center nows requieres Feudal Age- Reseted Times of the Ages- Smalls Farms is now Restored to the original size- Changes in Cows foods [FOOD COST]400 250500 300650 350850 400- Wild Elephants nows have :1000 F >>>> 400 F450 HP >>>> 210 HP-Forage Bushes´s food450 F >>>> 180 F-Stone mines:500S >>> 400S-Nows technologies in outpost are Cheapperoutpost lvl 3100 W > 50W25 S > 15S-Advanced palisade -50% time research--------Palatial Technologies are Cheapper---------------------Real champion Cost: 1500F 800 G >>> 900 F 700GReal Paldin Cost: 2800F-1600G >>> 2000F-1100GReal Arbalest Cost: 800F1100G >> 600F-800GReal Skirmishers Cost: 800F-600G >>> 600F-400GReal Hand Cannoner Cost: 600F-1400F 400F-600GReal Mecenary Cost: 700F 650GBlacksmith palatian tecnos are 70% cheapperForce Arm Cost 2000F 400G >>> 600F 400GEngineering Time 150seg >>> 100seg Stone Cost: 200 S >>> 50 SAdvanced Tools Cost 2500F 1000W >>> 800F600WCOnstruccion rules Cost: 1300G>>>500GMangonel Cost: 400F 250G >>> 180F 150GAriete Cost: 200F >>>120FIng escorpion Cost: 1200W>>>700WSkirmisher Cost: 260W150G >>> 50W 20 GCombat knive Cost100F 20G >>> 80F 20GMultiples Towns Center TIME Research 15 Segs >>> 25 SegsHeavy and Advanced Petards are 50% cheapperHouses ATK more cheapper and faster to researchCatedral 13000Hp >>> 10000 HPFix: Nows Real Hand cannoner afected by turks Bonus Team***non Military Buildings Provides +Pop Headroom ***Military builsings Provdes +4 Pop Headroom[Barracs, Archery Range, Stable, Siegue WorkShop. Harbor, Heavy duck]***Siegue Units now cost as 2 units in PopHeadroom Except siegue CanonRAMS cost as 3 units!Aplied some Ideas AOC Balance MOD Changes 3.9.9-Raising Turkeys Almost free 200F-->5F-Reduced (+- 150HP) and fire rate 1.9-->2 to Palatial towers-Palatial reseachr step now include the stone walls (huns and persians can reach the fortified wall but not armoredone and gods can reach stone wall)-elephants are less lethal(less atack) and nows gives 900 F (3000F before)-Fix error in MAP EDITOR when you select the "OTHERS" UNITS TAB-Redesing the line of research of the Walls-New Scenarios added-More food in farmsChanges 3.9.8-Huns autoreseach Houses 10 and 20 now those are disbled (they dont use houses)-Cannon ships are now avaliable for all civs-More food in cows,sheeps,and turkeys-Fix trebuchets bug 999 armor..-Cannon ships new animation and new fire modeChanges 3.9.7-Ships Cost 66%less of Gold but you will pay ass Food-Sea Mines less gold Cost---Sea Builder +50% Work faster---try To Fix Gates non Destructibles for Trebuchets proyectiles-research multiple towns centers cost update: now cost 200F before:300F and noW:50G before: 100G--- advanced post research's are now avaible in post-age(error when u star with post imperial techs are not researched)-huscarles Step sound error NOT SOUND--- mines creation more faster-fix demolition ship in aztek civ-fix sea mines not buildable when u reach the population headrom-meteor not fires cause pop headroom-palatial towers now adds more Hit points to sea Towers-minor changes in all ships-Sea Mines can destroy trees-fire ships palatial step to civs-some new terrain texturesChanges 3.9.6-Vikings Bug Alabarder Palatial Age are now Enabled-Builds-Prerequistes for Advance to Feudal Age is now Restored to the ORIGINAL one(mills,gold campament ,lumber campament etc..)Changes 3.9.5-Light Changes in units -Palacial Skyrmish -1 range - -Palatial Alabardier -1 p.armorChanges 3.9.4-Fixed Mines delay explosions Changes 3.9.3-Sea mines has more attack and blast raddius-fix Sea Gate Hided in editor-fishes in sea 50% more food-sea Mines fix error range added extra like a towerChanges 3.9.2-New Water Building "sea gate" avaliable Now-cost ships set-Sea Mine can be builded in any sea-Sea Mine add bit more resitance-dragon ship bit less armor but more speed-decoy ship bit more Hp-firegallery Palacial step VikingsChanges 3.9.1-Warships error autosend in heavy docks-docks and Heavy docks can be created in all water(low water before)-ING Rams Opowered-Honor Op (now increase to 12% HP Special units (25% Before)-language setup fixed-warship galeon FIX atack graphics-Fix range in blacksmith techs that affects warships-fix put gran.demotionshipos avaliable in editor (INMORTAL)-the team bonus and civs bonus now apply in the new water units-Feudal to make avaliable needs a BARRACS and Archery gallery-Advanced tools reduced added speed and g[code]********************************************************************** ChangeLog 3.9.16**********************************************************************-Mercenary Speed change Mercenary 0.95 >>> 0.9 Royal Mercenaty 1>> 0.92-Mercenary Food Cost 30 F >>> 45 F-Sword line militia speed change to 0.9 >>> 0.94-Mercenaryes and royal ones +2 Base ATK Gold Costo 60 G >>>20 G-In Palatial Age adds +1Atk and + 10% Hp and +1 Traspacion Armor to exploration cavalary lines.-Remove Houses 5 garrison units-add the flag of uni garrisoned in houses-Farms 1.5 selecction shape in dead farm-catapult more rocks projectile 1 projetciles >>> 2 projetciles -Cavalary warfare nows cheapper but adds +30 secs more for research- maps nows stars with cows and elefants- Rock mines 400 S >>> 420 S-Age time researching = double to the original - Multiples Towns Center nows requieres Feudal Age- Reseted Times of the Ages- Smalls Farms is now Restored to the original size- Changes in Cows foods [FOOD COST]400 250500 300650 350850 400- Wild Elephants nows have :1000 F >>>> 400 F450 HP >>>> 210 HP-Forage Bushes´s food450 F >>>> 180 F-Stone mines:500S >>> 400S-Nows technologies in outpost are Cheapperoutpost lvl 3100 W > 50W25 S > 15S-Advanced palisade -50% time research
Palatial Technologies are Cheapper
Real champion Cost: 1500F 800 G >>> 900 F 700GReal Paldin Cost: 2800F-1600G >>> 2000F-1100GReal Arbalest Cost: 800F1100G >> 600F-800GReal Skirmishers Cost: 800F-600G >>> 600F-400GReal Hand Cannoner Cost: 600F-1400F 400F-600GReal Mecenary Cost: 700F 650GBlacksmith palatian tecnos are 70% cheapperForce Arm Cost 2000F 400G >>> 600F 400GEngineering Time 150seg >>> 100seg Stone Cost: 200 S >>> 50 SAdvanced Tools Cost 2500F 1000W >>> 800F600WCOnstruccion rules Cost: 1300G>>>500GMangonel Cost: 400F 250G >>> 180F 150GAriete Cost: 200F >>>120FIng escorpion Cost: 1200W>>>700WSkirmisher Cost: 260W150G >>> 50W 20 GCombat knive Cost100F 20G >>> 80F 20GMultiples Towns Center TIME Research 15 Segs >>> 25 SegsHeavy and Advanced Petards are 50% cheapperHouses ATK more cheapper and faster to researchCatedral 13000Hp >>> 10000 HPFix: Nows Real Hand cannoner afected by turks Bonus Team***non Military Buildings Provides +Pop Headroom ***Military builsings Provdes +4 Pop Headroom[Barracs, Archery Range, Stable, Siegue WorkShop. Harbor, Heavy duck]***Siegue Units now cost as 2 units in PopHeadroom Except siegue CanonRAMS cost as 3 units!Aplied some Ideas AOC Balance MOD Changes 3.9.9-Raising Turkeys Almost free 200F-->5F-Reduced (+- 150HP) and fire rate 1.9-->2 to Palatial towers-Palatial reseachr step now include the stone walls (huns and persians can reach the fortified wall but not armoredone and gods can reach stone wall)-elephants are less lethal(less atack) and nows gives 900 F (3000F before)-Fix error in MAP EDITOR when you select the "OTHERS" UNITS TAB-Redesing the line of research of the Walls-New Scenarios added-More food in farmsChanges 3.9.8-Huns autoreseach Houses 10 and 20 now those are disbled (they dont use houses)-Cannon ships are now avaliable for all civs-More food in cows,sheeps,and turkeys-Fix trebuchets bug 999 armor..-Cannon ships new animation and new fire modeChanges 3.9.7-Ships Cost 66%less of Gold but you will pay ass Food-Sea Mines less gold Cost---Sea Builder +50% Work faster---try To Fix Gates non Destructibles for Trebuchets proyectiles-research multiple towns centers cost update: now cost 200F before:300F and noW:50G before: 100G--- advanced post research's are now avaible in post-age(error when u star with post imperial techs are not researched)-huscarles Step sound error NOT SOUND--- mines creation more faster-fix demolition ship in aztek civ-fix sea mines not buildable when u reach the population headrom-meteor not fires cause pop headroom-palatial towers now adds more Hit points to sea Towers-minor changes in all ships-Sea Mines can destroy trees-fire ships palatial step to civs-some new terrain texturesChanges 3.9.6-Vikings Bug Alabarder Palatial Age are now Enabled-Builds-Prerequistes for Advance to Feudal Age is now Restored to the ORIGINAL one(mills,gold campament ,lumber campament etc..)Changes 3.9.5-Light Changes in units -Palacial Skyrmish -1 range - -Palatial Alabardier -1 p.armorChanges 3.9.4-Fixed Mines delay explosions Changes 3.9.3-Sea mines has more attack and blast raddius-fix Sea Gate Hided in editor-fishes in sea 50% more food-sea Mines fix error range added extra like a towerChanges 3.9.2-New Water Building "sea gate" avaliable Now-cost ships set-Sea Mine can be builded in any sea-Sea Mine add bit more resitance-dragon ship bit less armor but more speed-decoy ship bit more Hp-firegallery Palacial step VikingsChanges 3.9.1-Warships error autosend in heavy docks-docks and Heavy docks can be created in all water(low water before)-ING Rams Opowered-Honor Op (now increase to 12% HP Special units (25% Before)-language setup fixed-warship galeon FIX atack graphics-Fix range in blacksmith techs that affects warships-fix put gran.demotionshipos avaliable in editor (INMORTAL)-the team bonus and civs bonus now apply in the new water units-Feudal to make avaliable needs a BARRACS and Archery gallery-Advanced tools reduced added speed and g
Age Perfect Expansionby xXSpecialsoulXx - 1763 downloads |
You must login into Voobly to view image
You must login into Voobly to view image
You must login into Voobly to view image
You must login into Voobly to view image
Palatial Technologies are Cheapper
Real champion Cost: 1500F 800 G >>> 900 F 700GReal Paldin Cost: 2800F-1600G >>> 2000F-1100GReal Arbalest Cost: 800F1100G >> 600F-800GReal Skirmishers Cost: 800F-600G >>> 600F-400GReal Hand Cannoner Cost: 600F-1400F 400F-600GReal Mecenary Cost: 700F 650GBlacksmith palatian tecnos are 70% cheapperForce Arm Cost 2000F 400G >>> 600F 400GEngineering Time 150seg >>> 100seg Stone Cost: 200 S >>> 50 SAdvanced Tools Cost 2500F 1000W >>> 800F600WCOnstruccion rules Cost: 1300G>>>500GMangonel Cost: 400F 250G >>> 180F 150GAriete Cost: 200F >>>120FIng escorpion Cost: 1200W>>>700WSkirmisher Cost: 260W150G >>> 50W 20 GCombat knive Cost100F 20G >>> 80F 20GMultiples Towns Center TIME Research 15 Segs >>> 25 SegsHeavy and Advanced Petards are 50% cheapperHouses ATK more cheapper and faster to researchCatedral 13000Hp >>> 10000 HPFix: Nows Real Hand cannoner afected by turks Bonus Team***non Military Buildings Provides +Pop Headroom ***Military builsings Provdes +4 Pop Headroom[Barracs, Archery Range, Stable, Siegue WorkShop. Harbor, Heavy duck]***Siegue Units now cost as 2 units in PopHeadroom Except siegue CanonRAMS cost as 3 units!Aplied some Ideas AOC Balance MOD Changes 3.9.9-Raising Turkeys Almost free 200F-->5F-Reduced (+- 150HP) and fire rate 1.9-->2 to Palatial towers-Palatial reseachr step now include the stone walls (huns and persians can reach the fortified wall but not armoredone and gods can reach stone wall)-elephants are less lethal(less atack) and nows gives 900 F (3000F before)-Fix error in MAP EDITOR when you select the "OTHERS" UNITS TAB-Redesing the line of research of the Walls-New Scenarios added-More food in farmsChanges 3.9.8-Huns autoreseach Houses 10 and 20 now those are disbled (they dont use houses)-Cannon ships are now avaliable for all civs-More food in cows,sheeps,and turkeys-Fix trebuchets bug 999 armor..-Cannon ships new animation and new fire modeChanges 3.9.7-Ships Cost 66%less of Gold but you will pay ass Food-Sea Mines less gold Cost---Sea Builder +50% Work faster---try To Fix Gates non Destructibles for Trebuchets proyectiles-research multiple towns centers cost update: now cost 200F before:300F and noW:50G before: 100G--- advanced post research's are now avaible in post-age(error when u star with post imperial techs are not researched)-huscarles Step sound error NOT SOUND--- mines creation more faster-fix demolition ship in aztek civ-fix sea mines not buildable when u reach the population headrom-meteor not fires cause pop headroom-palatial towers now adds more Hit points to sea Towers-minor changes in all ships-Sea Mines can destroy trees-fire ships palatial step to civs-some new terrain texturesChanges 3.9.6-Vikings Bug Alabarder Palatial Age are now Enabled-Builds-Prerequistes for Advance to Feudal Age is now Restored to the ORIGINAL one(mills,gold campament ,lumber campament etc..)Changes 3.9.5-Light Changes in units -Palacial Skyrmish -1 range - -Palatial Alabardier -1 p.armorChanges 3.9.4-Fixed Mines delay explosions Changes 3.9.3-Sea mines has more attack and blast raddius-fix Sea Gate Hided in editor-fishes in sea 50% more food-sea Mines fix error range added extra like a towerChanges 3.9.2-New Water Building "sea gate" avaliable Now-cost ships set-Sea Mine can be builded in any sea-Sea Mine add bit more resitance-dragon ship bit less armor but more speed-decoy ship bit more Hp-firegallery Palacial step VikingsChanges 3.9.1-Warships error autosend in heavy docks-docks and Heavy docks can be created in all water(low water before)-ING Rams Opowered-Honor Op (now increase to 12% HP Special units (25% Before)-language setup fixed-warship galeon FIX atack graphics-Fix range in blacksmith techs that affects warships-fix put gran.demotionshipos avaliable in editor (INMORTAL)-the team bonus and civs bonus now apply in the new water units-Feudal to make avaliable needs a BARRACS and Archery gallery-Advanced tools reduced added speed and g
2 User(s) làviewing this mod 30 phút vừa qua
0Thành viên2 Khách
0Thành viên2 Khách
What's popular right now:
CBA PathBlood 1.8.0 (72 users)
Word Association (69 users)
AoKTS updates (68 users)
1.6 reward campaing (68 users)
New CBA Hero now supports HD / D... (30 users)
Photos of Voobly Players (26 users)
Forgotten Empires 2.2 for Age of... (17 users)
Most active threads in past week:
1.6 not working with me anymore... (9 posts)
Setting up port forwarding in ro... (9 posts)
Error al lanzar la partida (5 posts)
Even another player faced a prob... (4 posts)
i can't play in new player (3 posts)
1.6 EASY SYNC ERROR (3 posts)
Idle TC and quick classical vs E... (3 posts)
Thông tin
Type:
Changes Game Play
Tên trò chơi:
Downloads:
1763
Created By:
xXSpecialsoulXx
Version:
3.9.16
Allowed in Rated Games:
Không
Download Size:
42.25 MB
Uploaded By:
Trang web