Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Roll The Dice !
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After 1.XX your map gone be laggy and laggy even more. And I don't see any change between v5 and v6. I don't have a bad comp but I can feel the map's lag, and with 8 players it can be unplayable.
I had same lagg when I made my Vamp Rein, and I have some exp how you can find the cause:
- In first version I didn't see any problem with lagg, try check olders (if you have it) and think about what you did in news, maybe you can find it. Radical but sometimes you need to use the first one! and balance it again:/
- Try remove some triggers for test! Example: no p8 triggers now.. no p7.... OR delete 0-1000 all triggers, now 1000-2000 hop! here was something now 1000-1500 nothing, now 1500-2000 etc... if its made by some this way is the best.
- So I said I had same lagg problem with my map, but after I checked all triggers and as far as I could reduce the number of repetitions, or they are streamlined.
- But it still wasn't the true reason, I surprised the most, when I deleted all! triggers for a test, and I still saw the lagg! I was out of ideas, when I just tried for last change, I deleted all GAIA units on map in aokTS. and dafuq?! it wasn't lagg. The reason of massive lagg was just simple gaia units, I can't understand it still why I'm not used too much but the tree! and some eye-candy lagged out of **** my map. So I changed it little less spectacular. And now it's not lagging, BTW your map don't have too much gaia, but try it^^
then i let south americans enter...lets not even talk about that lag
i like ur effort, mate
I can't seem to find my AoE 2 scenario folder, and no one has a room for RTD
is there any way i can download this because i'd love to play it
the short cut to reroll that we need much, don't work good with lag, the lag is in the most of matchs, and because of that, many times, our units killed before reroll, so i prefer to put the vills to reroll near the panic place foundation and fish trap , so u will need only 1 vill like shortcut, in the same time i see that delete the palisade wall and the fish trape more easy than move the vill to an area to reroll and all that because of lag
sorry for my bad english