Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Age of Galactica - mod GUIDE
6 User(s) làđọc chủ đề này 30 phút vừa qua
0Thành viên6 Khách
0Thành viên6 Khách
What's popular right now:
Word Association (82 users)
1.6 reward campaing (22 users)
CBA PathBlood 1.8.0 (21 users)
AoKTS updates (20 users)
Photos of Voobly Players (18 users)
Sheep vs Wolf 2 - mod GUIDE (14 users)
Top 5 players of all time (R6) (13 users)
Most active threads in past week:
Torneo 1v1 HUMAITA / HUMAITA 1... (13 posts)
Restore Problem (12 posts)
AOM Error "Unsupported Grap... (9 posts)
If there is chance to advertise ... (8 posts)
🌟 Let's Restart Custom Scenar... (7 posts)
Which AI can play DE Islands cus... (6 posts)
Old VCOM/Tournament forums (4 posts)
this mod is simple fantastic!!!
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. I tried it in Sheep vs Wolf with Holes, but sadly it's not doing it. Here I use other gatherer command. i guess this stuff hiding in the exe codes.
2. This mechanism need the exe file editing (what I don't know how to do). The quickjump works only with few building, (the original ones), just different graphics and stats (like the Planetary Center as TC, Fortified Planet as Castle, Spaceship Factory as Dock and Trading Planet as Market).