Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Roulette Blood
12 User(s) làđọc chủ đề này 30 phút vừa qua
0Thành viên12 Khách
0Thành viên12 Khách
Was gerade angesagt ist:
AoKTS updates (66 User)
Word Association (58 User)
1.6 reward campaing (49 User)
CBA PathBlood 1.8.0 (43 User)
TIW 2020 Map votes (31 User)
Photos of Voobly Players (28 User)
New Voobly Client 2.7 (23 User)
Aktivste Beiträge der letzten Woche:
Restore Problem (12 Beiträge)
Old VCOM/Tournament forums (7 Beiträge)
Can't launch AoM T (6 Beiträge)
Please resume patch development ... (6 Beiträge)
AOM Error "Unsupported Grap... (6 Beiträge)
Cant join voobly to play = Direx... (4 Beiträge)
Voobly disappearing without erro... (3 Beiträge)
I showed best chokepoint strategy!
Starting units weaker and progressively unlock better ones with kills.
Heroes start at 400 kills and hero list will upgrade rather than heroes being added on.
All wonders now 10000hp
Enemy/ally units in front spawn area now take auto damage.
Swapped attila with nobunaga.
Removed auto selection triggers.
Fixed a bug where a garrisoned unit can prevent a player from being defeated.
Check original post.
Hopefully no more bugs if you find any please report.
MICH PLZ RATE THIS MAP !!!
There were not any bugs in the first place.